TRAINING
Design training focused on structure, coherence, and real-world complexity +
These 1–2 day trainings are designed to give teams practical frameworks, shared language, and immediately applicable tools.
UX Interview
On Site - 1 Day - 8 p. max - Level 1
User Testing
On Site - 1 Day - 8 p. max - Level 1
Immersion Collab
On Site - 1 Day - 10 p. max - Level 2
Focus Group
On Site - 1 Day - 12 p. max - Level 2
Job Interview
On Site - 1 Day - 8 p. max - Level 1
Research Protocol
On Site - 1 Day - 8 p. max - Level 1
UX Research Low
On Site - 2 Day - 8 p. max - Level 2
UX Research High
On Site - 2 Day - 8 p. max - Level 3
Personae
On Site - 1 Day - 12 p. max - Level 1
Card Sorting
On Site - 1 Day - 12 p. max - Level 2
6 to 1
On Site - 1 Day - 12 p. max - Level 2
Innovation Sprint
On Site - 2 Day - 12 p. max - Level 2
Customer Journey
On Site - 1 Day - 8 p. max - Level 2
UX Map
On Site - 1 Day 8 p. max - Level 2
Service Blueprint
On Site - 2 Day - 8 p. max - Level 3
Sketch your design
On Site - 1 Day - 12 p. max - Level 1
Lean Canva
On Site - 1 Day - 12 p. max - Level 2
Digital Day
On Site - 1 Day - 12 p. max - Level 1
Empathy Map
On Site - 1 Day - 12 p. max - Level 2
Product Box
On Site - 1.5 Day - 8 p. max - Level 1
Mob Design
On Site - 2 Day - 8 p. max - Level 2
Pretotype
On Site - 2 Day - 8 p. max - Level 2
Gamification Level 1
On Site - 2 Day - 8 p. max - Level 1/2
Gamification Level 2
On Site - 2 Day - 8 p. max - Level 3
Datavisualisation
On Site - 2 Day - 8 p. max - Level 2/3
Job to be done
On Site - 1 Day - 8 p. max - Level 2/3
Principles
On Site - 1 Day - 12 p. max - Level 3
Training levels
These levels are here to help you identify where your team stands today and choose the training that best fits your context and objectives.